Can photorealistic imagery slow the architect down before deadlines?
Sep 20, 2021Photorealism is a fantastic process; we can create the most incredible, almost life-like imagery of something that does not exist. Architects nowadays have the most beautiful tools at their disposal to make these fantastic portrayals of reality, bringing buildings to life without even having to be involved in the construction process. 3d photorealistic imagery creates a powerful vision of the future, sort of like a preview of reality.
The downfall of photorealism is that an architect or 3d visualization expert needs to be an expert guru in creating these super realistic renders, indeed a refined art.
Final renders demand expert skills and a deep understanding of light reflections and material texture mapping, with a complex array of technical know-how, even with the newly released tech like lumion and twin motion and D5 render. Creating a perspective at this level demands super skills and loads of time, which most of the time doesn't compliment the designer's schedule.
In this 10-minute deep dive interview with journalists, we discover a new method that can open up the doors to preparing 3d visualizations that almost look hand-rendered and can rescue the designer from stressful bottlenecks that happen before deadlines.
By innovating a top-heavy process, we can now resource a process that produces seductive imagery that is not super realistic but lends itself to a handline perspective drawing that is warmly engaging and sells projects in a tenth of the time.
In an interview with my marketing team we discuss these details lets take a look.
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